| Xbox 360 Technical Specifications | | System Diagram | | | | 128-bit 1.4 GHz 22.4 GB/sec |
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| | Details | Xenos GPU- Custom ATI Graphics Processor
- 500 MHz
- 48 Dynamically Scheduled Shader Pipelines
- Unified Shader Architecture
- 500 Million Triangles per Second
- 48 Billion Shader Operations per Second
- 16 Gigasamples per Second Fill Rate (4x MSAA)
- 10MB Embedded DRAM with 256 GB/s Memory Bandwidth
Xenon CPU- Custom IBM PowerPC-based CPU
- Three Symmetrical Cores at 3.2 GHz
- Two Threads per Core (Six Threads Total)
- VMX-128 Vector Unit per Core (Three Total)
- 1MB L2 Cache
- 9.6 Billion Dot Product Operations per Second
- 115.2 GFLOPS
Audio- Multichannel Surround Sound Output
- 48KHz 16-bit Audio
- 320 Independent Decompression Channels
- 32-bit Processing
- Over 256 Audio Channels
Memory- 512MB 700MHz GDDR3 RAM
- 128-Bit Interface
- 1.4 Gigabits per Second per Pin
- 22.4 Gigabytes per Second Bandwidth
- Unified Memory Architecture
Storage- Detachable and Upgradeable Hard Drive
- 12x Dual-Layer DVD-ROM
- Memory Units
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