Thursday, March 11, 2010
Login | Register
NEWSREVIEWSHANKVISIONFORUMCONSOLESGPUSALESLINGO
PlayStation 3 Technical Specifications
System Diagram
Cell
96-bit
FlexIO
35 GB/sec
NVIDIA RSX
64-bit
3.2GHz
25.6 GB/sec
 
128-bit
1.3GHz
20.8 GB/sec
256MB
XDR RAM
 
256MB
GDDR3 RAM
Details
Cell Broadband Engine
  • PowerPC Core (PPE) at 3.2 GHz
  • 512KB L2 Cache
  • 7x Synergistic Processing Elements (SPE) at 3.2 GHz
  • 256KB SRAM Local Memory per SPE (1.75MB Total)
  • 217.6 GFLOPS
NVIDIA Reality Synthesizer (RSX) GPU
  • 500 MHz
  • 24 Pixel Shader Pipelines
  • 8 Vertex Shader Pipelines
  • 8 Pixel Rendering Pipelines (Raster Units)
  • 1.1 Billion Vertices per Second
  • 250 Million Triangles per Second
  • 12 Gigatexels per Second
  • 8 Gigasamples per Second Fill Rate (2x MSAA)
FlexIO Interface
  • Twelve 8-bit Unidirectional Lanes
  • Five Inbound Lanes (15 GB/sec RSX to Cell)
  • Seven Outbound Lanes (20 GB/sec Cell to RSX)
  • 35 GB/sec Total Bandwidth
Main Memory
  • 256MB 400MHz RAMBUS XDR RAM
  • 64-bit Interface
  • 3.2 Gigabits per Second per Pin
  • 25.6 Gigabytes per Second Bandwidth
Video Memory
  • 256MB 650MHz GDDR3 RAM
  • 128-bit Interface
  • 1.3 Gigabits per Second per Pin
  • 20.8 Gigabytes per Second Bandwidth
Storage
  • 2.5-inch Hard Drive
  • 2x Blu-ray (50GB Capacity, 72 Mbps Transfer)
Detailed Specs
Nintendo GameCube
Nintendo Wii
PlayStation 2
PlayStation 3
Sega Dreamcast
Xbox
Xbox 360
 
Comparisons
Xbox 360 Vs PS3: GPU Specs
 
Contact | PrivacyCopyright © pcvsconsole.com