| PlayStation 3 Technical Specifications | | System Diagram | | | Details | Cell Broadband Engine- PowerPC Core (PPE) at 3.2 GHz
- 512KB L2 Cache
- 7x Synergistic Processing Elements (SPE) at 3.2 GHz
- 256KB SRAM Local Memory per SPE (1.75MB Total)
- 217.6 GFLOPS
NVIDIA Reality Synthesizer (RSX) GPU- 500 MHz
- 24 Pixel Shader Pipelines
- 8 Vertex Shader Pipelines
- 8 Pixel Rendering Pipelines (Raster Units)
- 1.1 Billion Vertices per Second
- 250 Million Triangles per Second
- 12 Gigatexels per Second
- 8 Gigasamples per Second Fill Rate (2x MSAA)
FlexIO Interface- Twelve 8-bit Unidirectional Lanes
- Five Inbound Lanes (15 GB/sec RSX to Cell)
- Seven Outbound Lanes (20 GB/sec Cell to RSX)
- 35 GB/sec Total Bandwidth
Main Memory- 256MB 400MHz RAMBUS XDR RAM
- 64-bit Interface
- 3.2 Gigabits per Second per Pin
- 25.6 Gigabytes per Second Bandwidth
Video Memory- 256MB 650MHz GDDR3 RAM
- 128-bit Interface
- 1.3 Gigabits per Second per Pin
- 20.8 Gigabytes per Second Bandwidth
Storage- 2.5-inch Hard Drive
- 2x Blu-ray (50GB Capacity, 72 Mbps Transfer)
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